{"id":28422,"date":"2021-07-16T08:19:05","date_gmt":"2021-07-16T12:19:05","guid":{"rendered":"https:\/\/sciences.ucf.edu\/news\/?p=28422"},"modified":"2021-12-09T11:55:05","modified_gmt":"2021-12-09T16:55:05","slug":"virtual-ucf-arboretum-expands-offerings-for-digital-game-designers","status":"publish","type":"post","link":"https:\/\/sciences.ucf.edu\/news\/virtual-ucf-arboretum-expands-offerings-for-digital-game-designers\/","title":{"rendered":"Virtual UCF Arboretum Expands Offerings For Digital Game Designers"},"content":{"rendered":"<p><img fetchpriority=\"high\" decoding=\"async\" class=\"aligncenter wp-image-28424 size-large\" src=\"https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/VirtualArboretum2-1024x576.jpg\" alt=\"\" width=\"1024\" height=\"576\" srcset=\"https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/VirtualArboretum2-1024x576.jpg 1024w, https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/VirtualArboretum2-300x169.jpg 300w, https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/VirtualArboretum2-768x432.jpg 768w, https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/VirtualArboretum2-1536x864.jpg 1536w, https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/VirtualArboretum2-299x168.jpg 299w, https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/VirtualArboretum2.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p>The <a href=\"https:\/\/arboretum.ucf.edu\/virtual\/\">Virtual UCF Arboretum<\/a> continues to expand its reach and impact, with the recent launch of a new library of 70 photorealistic plants for use in augmented and virtual reality.<\/p>\n<p>The free-to-use content pack of 3D plants \u00a0on the Epic Games Unreal Engine Marketplace follows last year\u2019s $25,000 Epic Megagrant from the same game maker, arguably most famous for the popular Fortnite. Like those used in the original Virtual UCF Arboretum, the digital recreations of plants from Florida to Maine are faithful reproductions thoroughly vetted and approved by botanists and ecologists for correct plant morphology.<\/p>\n<p><img decoding=\"async\" class=\"size-medium wp-image-28423 alignleft lazyload\" data-src=\"https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/Virtual-Arboretum1-300x169.png\" alt=\"\" width=\"300\" height=\"169\" data-srcset=\"https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/Virtual-Arboretum1-300x169.png 300w, https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/Virtual-Arboretum1-1024x576.png 1024w, https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/Virtual-Arboretum1-768x432.png 768w, https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/Virtual-Arboretum1-1536x864.png 1536w, https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/Virtual-Arboretum1-299x168.png 299w, https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/Virtual-Arboretum1.png 1920w\" data-sizes=\"(max-width: 300px) 100vw, 300px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 300px; --smush-placeholder-aspect-ratio: 300\/169;\" \/>Not only can game developers enhance the realism of their environments with high information fidelity in their individual plants, but the brush option allows them to reproduce acres of ecosystems quickly and accurately.<\/p>\n<p>\u201cThese are not just photorealistic virtual copies, but now they\u2019re in the correct context,&#8221; Harrington explained. \u201cThis avoids filling your world with generic trees or accurate trees but in the wrong locations, combinations or densities.\u201d<\/p>\n<p>Harrington\u2019s first project, the Virtual UCF Arboretum, is the first of its kind to visualize GIS data of native plants and flowers in 100 hectares (247 acres) of Central Florida terrain. Users can tour a highly accurate reproduction of the real UCF Arboretum on their desktop computers or experience a fully immersive digital getaway with virtual reality equipment.<\/p>\n<p>The Harrington Lab\u2019s project is a perfect example of big ideas outpacing available technology. The path to the 2021 arboretum began with Harrington\u2019s third-grade shoebox diorama.<\/p>\n<p>\u201cImagine you\u2019re set down inside that diorama. You have the freedom to experience the world in any direction you want. That\u2019s what I wanted to recreate: that feeling of freedom to explore the world and to learn directly from the environment,\u201d Harrington said.<\/p>\n<p>Virtual reality worlds are hardly unique in 2021. Roughly 14 million augmented and virtual reality devices were sold in 2019, and the market is expected to grow to $209.2 billion by 2022, according to techjury.net. What\u2019s different about Harrington\u2019s virtual arboretum traces back to her second inspiration for the project.<\/p>\n<p>As Ph.D. student and a parent volunteer with her daughter\u2019s class on a field trip,\u00a0\u201cI saw this wonder triggered by the beauty of the natural world,\u201d Harrington said. \u201cThere were all these spontaneous questions. I wanted to recreate that powerful informal learning experience with virtual reality.\u201d<\/p>\n<p>To blend the accessibility of video games and an educational experience, Harrington knew her virtual creation would have to be a faithful reproduction of the original. Extensive consultation with botanists made that possible. Today, visitors to the Virtual UCF Arboretum can enjoy not just a relaxing getaway, but interact with \u00a0notes and stories on the plants they\u2019re seeing.<\/p>\n<p>The Harrington Lab next plans to expand its library from plants of the Eastern Seaboard to the rest of the country and, eventually, the globe.<\/p>\n<p>\u201cI\u2019m convinced that this is something that can transform the world,\u201d Harrington said. \u201cI want people to learn any time and anywhere.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Virtual UCF Arboretum continues to expand its reach and impact, with the recent launch of a new library of 70 photorealistic plants for use in augmented and virtual reality. The free-to-use content pack of 3D plants \u00a0on the Epic Games Unreal Engine Marketplace follows last year\u2019s $25,000 Epic Megagrant from the same game maker, [&hellip;]<\/p>\n","protected":false},"author":134,"featured_media":28424,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[33,38,13,37,5967,28,29],"tags":[6318],"class_list":["post-28422","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-arboretum","category-breaking-news","category-news","category-communication","category-notables","category-top-news","category-ucf-news","tag-maria-harrington"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Virtual UCF Arboretum Expands Offerings For Digital Game Designers - College of Sciences News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/sciences.ucf.edu\/news\/virtual-ucf-arboretum-expands-offerings-for-digital-game-designers\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Virtual UCF Arboretum Expands Offerings For Digital Game Designers - College of Sciences News\" \/>\n<meta property=\"og:description\" content=\"The Virtual UCF Arboretum continues to expand its reach and impact, with the recent launch of a new library of 70 photorealistic plants for use in augmented and virtual reality. The free-to-use content pack of 3D plants \u00a0on the Epic Games Unreal Engine Marketplace follows last year\u2019s $25,000 Epic Megagrant from the same game maker, [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/sciences.ucf.edu\/news\/virtual-ucf-arboretum-expands-offerings-for-digital-game-designers\/\" \/>\n<meta property=\"og:site_name\" content=\"College of Sciences News\" \/>\n<meta property=\"article:published_time\" content=\"2021-07-16T12:19:05+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2021-12-09T16:55:05+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/sciences.ucf.edu\/news\/wp-content\/uploads\/sites\/29\/2021\/07\/VirtualArboretum2.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1920\" \/>\n\t<meta property=\"og:image:height\" content=\"1080\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Kyle Martin\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Kyle Martin\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/sciences.ucf.edu\\\/news\\\/virtual-ucf-arboretum-expands-offerings-for-digital-game-designers\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/sciences.ucf.edu\\\/news\\\/virtual-ucf-arboretum-expands-offerings-for-digital-game-designers\\\/\"},\"author\":{\"name\":\"Kyle Martin\",\"@id\":\"https:\\\/\\\/sciences.ucf.edu\\\/news\\\/#\\\/schema\\\/person\\\/6e7fb06e1762315ca4a62c08e625d0f4\"},\"headline\":\"Virtual UCF Arboretum Expands Offerings For Digital Game Designers\",\"datePublished\":\"2021-07-16T12:19:05+00:00\",\"dateModified\":\"2021-12-09T16:55:05+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/sciences.ucf.edu\\\/news\\\/virtual-ucf-arboretum-expands-offerings-for-digital-game-designers\\\/\"},\"wordCount\":505,\"image\":{\"@id\":\"https:\\\/\\\/sciences.ucf.edu\\\/news\\\/virtual-ucf-arboretum-expands-offerings-for-digital-game-designers\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/sciences.ucf.edu\\\/news\\\/wp-content\\\/uploads\\\/sites\\\/29\\\/2021\\\/07\\\/VirtualArboretum2.jpg\",\"keywords\":[\"Maria Harrington\"],\"articleSection\":[\"Arboretum\",\"COS News\",\"News\",\"Nicholson School of Communication and Media\",\"Notables\",\"Top News\",\"UCF News\"],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/sciences.ucf.edu\\\/news\\\/virtual-ucf-arboretum-expands-offerings-for-digital-game-designers\\\/\",\"url\":\"https:\\\/\\\/sciences.ucf.edu\\\/news\\\/virtual-ucf-arboretum-expands-offerings-for-digital-game-designers\\\/\",\"name\":\"Virtual UCF Arboretum Expands Offerings For Digital Game Designers - 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